I started doing freelance graphic design work from home after the birth of my daughter in 2002. Before that, I was a software engineer specializing in oject-oriented programming for graphics, physics, and AI. The links below cover the corporate programming I did right out of college, my years in the video game industry, and the work I did after relocating to Kentucky.
This point marks my transition from the lucrative world of computer programming to the subsistence level existence of pen-and-paper game design and freelance digital art. You can find many examples of such endeavors in my separate graphic design portfolio and linked from my personal home page.