This game was delveloped for Hasbro and was well underway when I joined Human Code.
My duties included the pre-game interface, the in-game options screen, and the network
connectivity code for the game. The pre-game screens were used to select the type of game
and to set up the player data for the game. The option screens allowed for the all of
the usual game setting modifications and also contained the built in help. For the networking
code, I first developed the set up screens (for type of connection, game parameters, and
chat area), and then transplanted engine code from a previous game to handle most of
the functionality.
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